LOG-a-TEC

testbeds with sensor platforms

Game-theoretical interference mitigation

LOG-a-TEC is particularly suitable to investigate game-theoretical techniques in a realistic environment. The easy to use API and the existing implementation of games provide a low barrier for starting.

Currently there are two existing power allocation strategies that use a game theoretical framework that have been developed, adapted and evaluated on LOG-a-TEC.

In the first one, the Proactive Power Allocation Game has been adapted and evaluated on the testbed. For more information, we refer the readers to the existing paper Ciprian Anton, Andrei Toma, Ligia Cremene, Mihael Mohorcic and Carolina Fortuna: Power Allocation Game for Interference Mitigation in a Real-world Experimental Testbed, IEEE ICC 2014 - Cognitive Radio and Networks Symposium, June 2014 and existing code. For trying it yourself, please request a LOG-a-TEC account and we'll be happy to support you.

In the second one, a completely new game has been proposed and evaluated on the testbed. This game is tailored for IoT/M2M systems which are able to only transmit with discrete power levels rather than with continuous ones. A short presentation of an experiment using this strategy is shown on the video below.

For more information, we refer the readers to the existing code while the paper reporting the findings will be posted as soon as it's accepted for publication. For trying it yourself, please request a LOG-a-TEC account and we'll be happy to support you.